Unit Cards » Republic of Terra » Vector Squad
Vector Squad
Human Infantry Squad
3
Republic of Terra
| SIG | SPD | SCAN | TARG | DEF | CM |
|---|---|---|---|---|---|
| Small | 4" | - | 6 | 12 | - |
| Actions | Team | Cost | Range | ROF | Effect |
|---|---|---|---|---|---|
| Rifle (VS Infantry only) | 1-2 | 12" | 1 | kill | |
| AT Charges (VS Vehicles only) | 1-2 | 6" | 1 | kill | |
|
Advanced [CM 4+]:
Countermeasure rolls attempting to negate this weapon's effect are successful on a 4+ (instead of 3+).
Close Combat:
Ignores Concealment and short range modifiers.
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| Micro Artillery | 3 | 16" | 1 | KILL | |
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Infantry Network:
Attacks from this weapon can use the LOS of Infantry Teams in this Unit.
Advanced [CM 4+]:
*
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Traits
Adaptive Camo [+1 DEF]:
When this Unit benefits from Concealment it gains an additional +1 DEF.
All Terrain:
This Unit ignores terrain movement penalties.
Mechanized:
This Unit may begin the game mounted in a Courier transport. If it does its Ping is not used for the game.